This is my second signature tutorial. I guess it's intermediate to advanced so take your time.
Outcome:
Make a new document 490x190.
Fill it with the colour 1d1d1d.
Add these textures:
t1 - Colour Dodge - 30% Opacity
t2 - Colour Dodge - 10% Opacity 20% Fill
t3 - Multiply - 20% Opacity
t4 - Colour Dodge 40% Fill
Use whatever stock or render you want. I chose a dutch one as black on orange looks cool.
Add your render. Duplicate it once.
Big render:
Desaturate - colour dodge - 60% fill - keep the head only.
Resize other render so it fits well. Duplicate this twice.
1st render - Colour Dodge. Desaturate arms, head and legs.
2nd render - Normal 10% Opacity
3rd render - Desaturate - Colour dodge - 50% Opacity
New layer. brush once in white above renders head. - overlay 80% Opacity.
I have this so far:
Textures again. Add:
t5 - Overlay 30% Opacity
t6 - Colour dodge 100% Opacity
t7 - Colour dodge 100%. I duplicated and placed it until looked nice. Change the colour if need be with ctrl+U. Remember to also tick colourize.
t8 - Multiply 100% Opacity
Add a black to white gradient map. - Hard light 30% Opacity & 30% fill
So far:
Clipping masks next. (If you need help with this, feel free to ask).
I made circles with the ellipitcal tool, filled them and applied clipping masks to them. Add as many as you want.
To make a clipping mask:
1. Make a new layer.
2. Make circle/s and fill with any colour.
3. Hide this layer and then make a new layer and apply the image. (Image>applyimage)
4. Unhide the layer that you previously hid.
5. Right click the APPLIED image layer and create clipping mask. Move this layer until you like it.
Do the exact same with spatter brushes.
Mine:
Textures again:
Add t9 - Colour dodge 100% Opacity
Add t10 - Colour dodge 100% Opacity. Erase the messy parts.
Add t11 - colour dodge. Arrange it so it looks nice. I desaturated some and left some in colour. Change the colour if need be to match your sig.
Add t12 - Same as t11
Add t13 - Lighten or colour dodge.
Apply image. Filter>brushstrokes>spatter. Own settings. Set this on lighten around 50% fill
add t14 - Colour dodge. Some colour & some desat like with t11.
Mine:
Apply image. Burn and blur the edges. Put this on 40% fill.
I added 2 photofilters to match the colour of my sig. So add yours to match. Mine were sepia & warming.
Add t8 again on multiply. 40% fill.
Apply image. Filter>other>highpass>10. Put this on soft light 40% fill.
Apply image. Filter>sharpen. Around 20% normal
Add a border. Mine is 2 stroke black.
That should be your sig complete. Feel free to play around with it.
If you have any problems, just fire away and ask. I'll also provide the PSD for anyone who wants it.
I want outcomes this time too
Textures:
Textures.rar
Outcome:
Make a new document 490x190.
Fill it with the colour 1d1d1d.
Add these textures:
t1 - Colour Dodge - 30% Opacity
t2 - Colour Dodge - 10% Opacity 20% Fill
t3 - Multiply - 20% Opacity
t4 - Colour Dodge 40% Fill
Use whatever stock or render you want. I chose a dutch one as black on orange looks cool.
Add your render. Duplicate it once.
Big render:
Desaturate - colour dodge - 60% fill - keep the head only.
Resize other render so it fits well. Duplicate this twice.
1st render - Colour Dodge. Desaturate arms, head and legs.
2nd render - Normal 10% Opacity
3rd render - Desaturate - Colour dodge - 50% Opacity
New layer. brush once in white above renders head. - overlay 80% Opacity.
I have this so far:
Textures again. Add:
t5 - Overlay 30% Opacity
t6 - Colour dodge 100% Opacity
t7 - Colour dodge 100%. I duplicated and placed it until looked nice. Change the colour if need be with ctrl+U. Remember to also tick colourize.
t8 - Multiply 100% Opacity
Add a black to white gradient map. - Hard light 30% Opacity & 30% fill
So far:
Clipping masks next. (If you need help with this, feel free to ask).
I made circles with the ellipitcal tool, filled them and applied clipping masks to them. Add as many as you want.
To make a clipping mask:
1. Make a new layer.
2. Make circle/s and fill with any colour.
3. Hide this layer and then make a new layer and apply the image. (Image>applyimage)
4. Unhide the layer that you previously hid.
5. Right click the APPLIED image layer and create clipping mask. Move this layer until you like it.
Do the exact same with spatter brushes.
Mine:
Textures again:
Add t9 - Colour dodge 100% Opacity
Add t10 - Colour dodge 100% Opacity. Erase the messy parts.
Add t11 - colour dodge. Arrange it so it looks nice. I desaturated some and left some in colour. Change the colour if need be to match your sig.
Add t12 - Same as t11
Add t13 - Lighten or colour dodge.
Apply image. Filter>brushstrokes>spatter. Own settings. Set this on lighten around 50% fill
add t14 - Colour dodge. Some colour & some desat like with t11.
Mine:
Apply image. Burn and blur the edges. Put this on 40% fill.
I added 2 photofilters to match the colour of my sig. So add yours to match. Mine were sepia & warming.
Add t8 again on multiply. 40% fill.
Apply image. Filter>other>highpass>10. Put this on soft light 40% fill.
Apply image. Filter>sharpen. Around 20% normal
Add a border. Mine is 2 stroke black.
That should be your sig complete. Feel free to play around with it.
If you have any problems, just fire away and ask. I'll also provide the PSD for anyone who wants it.
I want outcomes this time too
Textures:
Textures.rar
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