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My First sig. [Weezy]
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Re: My First sig. [Weezy]
not bad at all man, looks good to be the first one you've done...
maybe make "weezy" bigger... and the border a little thicker, it has more of a 'paint' feel than a photoshop one. IMO.
but like i said, looks really good for it being your first shot at it... keep messin with 'em if you like doin it. looks like you got some talent for it.
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Re: My First sig. [Weezy]
Originally posted by Kronnick View Postnot bad at all man, looks good to be the first one you've done...
maybe make "weezy" bigger... and the border a little thicker, it has more of a 'paint' feel than a photoshop one. IMO.
but like i said, looks really good for it being your first shot at it... keep messin with 'em if you like doin it. looks like you got some talent for it.
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Re: My First sig. [Weezy]
Far better than my first signature. Mine was so bad you could've done a better job in paint. Anyways...
While this tech look is nice for your first signature it's definitely not working with Lil Wayne as the render, if you do something like this you have to make sure it matches the concept, so for example, space or Iron Man etc.
I'd always saved a .PSD of any work you do, it'll help you go back on it and rework it if you feel like changing something, always comes in handy
Apart from that mate just keep practising. Use many tutorials pixel2life.com or check the GFX resource thread which is stickied in this forum.
Keep it up!
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Re: My First sig. [Weezy]
Originally posted by Wisheezy View PostFar better than my first signature. Mine was so bad you could've done a better job in paint. Anyways...
While this tech look is nice for your first signature it's definitely not working with Lil Wayne as the render, if you do something like this you have to make sure it matches the concept, so for example, space or Iron Man etc.
I'd always saved a .PSD of any work you do, it'll help you go back on it and rework it if you feel like changing something, always comes in handy
Apart from that mate just keep practising. Use many tutorials pixel2life.com or check the GFX resource thread which is stickied in this forum.
Keep it up!
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